Rancang Bangun Sistem Deteksi Pelanggaran Lalu Lintas dalam Simulator Mengemudi menggunakan Unity Game Engine
DOI:
https://doi.org/10.22441/format.2021.v10.i1.004Kata Kunci:
Simulator mengemudi, platform perangkat lunak, Sistem Deteksi Pelanggaran Lalu lintas, 3D ModelAbstrak
Faktor penyebab kecelakaan lalu lintas secara umum, terdiri dari beberapa hal, yaitu kondisi sarana transportasi, faktor kelalaian manusia, dan alam, serta belum optimalnya penegakan hukum lalu lintas. Namun demikian, hal yang menjadi penyebab utama tingginya angka kecelakaan lalu lintas adalah kelalaian manusia, sehingga diperlukan kesadaran berlalu lintas yang baik bagi masyarakat terutama untuk pengendara kendaraan bermotor kalangan usia produktif. Fakta bahwa pengemudi kendaraan yang memiliki sedikit pengalaman mengemudi lebih berisiko mengalami kecelakaan dibandingkan pengemudi yang telah berpengalaman. Pengalaman tersebut sangat mempengaruhi keterampilan kontrol, keterampilan pemrosesan, kalibrasi diri, persepsi risiko, dan motivasi atau sikap yang berhubungan dengan keselamatan. Dalam kegiatan ini, Sistem Simulator mengemudi menjadi sistem penting yang dapat digunakan meningkatkan keahlian. Tuntutan membuat situasi yang mirip dengan keadaan sesungguhnya di jalan raya menjadi tantangan bagi para pengembang untuk membuat desain simulator yang baik. Dalam penelitian ini dihasilkan rancang bangun sistem deteksi pelanggaran lalu lintas dalam simulator mengemudi dengan menggunakan alat bantu Unity Game Engine, yang telah diuji secara sistem black box.Unduhan
Referensi
Allen, R. et al., (2003). Novice driver training results and experience. PROCEEDINGS of the Second International Driving Symposium on Human Factors in Driver Assessment, Training and Vehicle Design, pp. 165-170.
Duchowski, A. T. (2002). A breadth-first survey of eye-tracking applications. Behavior Research Methods, Instruments, & Computers, 34(4), 455-470. https://doi.org/10.3758/BF03195475
Mohammad Iqbal, Karmila Sari, Kemal Ade Sekarwati and Dian Kemala Putri, 2020, Developing PC-Based Driving Simulator System for Driver Behavior Analysis Research, Journal of Physics: Conference Series, Volume 1566, 4th International Conference on Computing and Applied Informatics 2019 (ICCAI 2019) 26-27 November 2019, Medan, Indonesia.
Underwood, G., (2007). Visual attention and the transition from novice to advanced driver. Ergonomics, 50(8), pp. 1235-1249.
______, (2020a). Unity manual: colliders. Unity Technologies. [Online] Available at: https://docs.unity3d.com/2019.2/Documentation/Manual/CollidersOverview.html [Diakses 19 Maret 2020].
______, (2020b). Unity manual: prefabs. Unity Technologies [Online] Available at: https://docs.unity3d.com/2019.2/Documentation/Manual/Prefabs.html [Diakses 19 Maret 2020].
______, (2020c). Visual Studio C# integration. Unity Technologies [Online] Available at: https://docs.unity3d.com/Manual/VisualStudioIntegration.html [Diakses 20 Juli 2020].
Unduhan
Diterbitkan
Cara Mengutip
Terbitan
Bagian
Lisensi
The copyright to this article is transferred to Universitas Mercu Buana (UMB) if and when the article is accepted for publication. The undersigned hereby transfers any and all rights in and to the paper including without limitation all copyrights to UMB. The undersigned hereby represents and warrants that the paper is original and that he/she is the author of the paper, except for material that is clearly identified as to its original source, with permission notices from the copyright owners where required. The undersigned represents that he/she has the power and authority to make and execute this assignment.
We declare that this paper has not been published in the same form elsewhere.
Furthermore, I/We hereby transfer the unlimited rights of publication of the above-mentioned paper as a whole to UMB. The copyright transfer covers the right to reproduce and distribute the article, including reprints, translations, photographic reproductions, microform, electronic form (offline, online) or any other reproductions of similar nature.
The corresponding author signs for and accepts responsibility for releasing this material on behalf of any and all co-authors. This agreement is to be signed by at least one of the authors who have obtained the assent of the co-author(s) where applicable. After submission of this agreement signed by the corresponding author, changes of authorship or in the order of the authors listed will not be accepted.
Retained Rights/Terms and Conditions
Although authors are permitted to re-use all or portions of the Work in other works, this does not include granting third-party requests for reprinting, republishing, or other types of re-use.
Our Articles are licensed under CC BY-NC

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.